kmdreko's

A SIMPLE BLOG

A Simple Guy

SENIOR SOFTWARE ENGINEER | C++, C#, PYTHON

Welcome to my blog! This is just a simple site where I can ramble a bit and show off some current, past, and future projects. There's not a particular theme here, I mess with a lot of stuff: from game-dev to art, and from websites to libraries. Some of these projects reflect my work experiences, but most focus on being creative and trying out new things. Click for more about me...

A Simple Hashi Puzzle

APRIL 13, 2024 | TYPESCRIPT, SOLIDJS, PUZZLES

Been addicted to a variety of daily puzzles and decided to recreate my favorite. Click for more...

A Simple Reactive Clock

MARCH 29, 2024 | TYPESCRIPT, SOLIDJS

Getting my toes wet with frontend framework Solid.js and made a basic clock. Click for more...

A Simple Multi-dimensional Array

OCTOBER 27, 2019 | C++, UTILITY, ARRAY

Many years ago, I was inspired by OpenCV to make my own multi-dimensional array manipulation library. Click for more...

A Simple Lock-free Ring Buffer

OCTOBER 3, 2019 | C++, UTILITY, MULTITHREADING

A while back, I wanted to try my hand at writing a lock-free, multi-producer, multi-consumer ring buffer. Click for more...

A Simple Sketch Effect

SEPTEMBER 17, 2019 | C++, OPENGL, GRAPHICS

I developed a rendering technique that creates a hand-drawn sketch effect using a variety of OpenGL features. Click for more...

A Simple Globe

SEPTEMBER 16, 2019 | JAVASCRIPT, PYTHON, GRAPHICS, GIS

I made a globe by drawing lines with WebGL based on geographic data from Natural Earth. Click for more...